2011-03-14

Paragon Pundit Hero Movie Review #23


Paragon Pundit Hero Movie Review
#23: The Punisher (1989 film)

Between box office wins such as “Spider-Man”, “X-Men”, “Fantastic Four”, and “Iron Man”, it’s hard to imagine that the Might Marvel Comics could EVER do wrong. And yet the biggest example of that fail rested with five words…

“Dolph Lundgren is THE PUNISHER!”

Okay, I’m sure you’re scratching your head over this and wondering what the heck the Pundit is talking about, right?

Well, the film that you probably know as “The Punisher”, be it the 2004 incarnation featuring Thomas Jane or the 2008 “War Zone” movie featuring Ray Stevenson (both films on the “To Review” list), is actually the second and third attempt at telling the story of the gritty skull-bearing Marvel vigilante.

The first incarnation, however, was abysmal, and you can understand why people would not want to remember that it was even made.

This “Punisher” was released in 1989 by New World Pictures, and it starred Dolph Lundgren, Oscar-winner Louis Gossett Jr., Kim Miyori, Jeroen Krabbe, Nancy Everhard, and Barry Otto. It was directed by Mark Goldblatt. It was never released in US theaters, appearing only in West Germany in 1989 and then released on VHS in 1991. The reasons behind the non-release were less on the film quality and more to do with New World Pictures suffering from financial problems.

This was back in the day when Dolph was the hottest actor in the market, or at least the hungriest, and he was signing his name onto as many roles as he could play after “Rocky IV” came out. He had teamed up with Brandon Lee (son of Bruce Lee) for one movie, became “He-Man” in the “Masters of the Universe”, and served as the foil for Jean-Claude Van Damme in “Universal Soldier”. Basically if you had film that featured a side of beef, that side of beef would answer to the name of Dolph Lundgren. But I digress…

The film starts with a gritty title sequence featuring sill images travelling through a dark service tunnel and Dolph shooting them with his M-60. Then we see a news report of a mob leader being acquitted from the murder of Frank Castle and family. Strangely, the picture of Frank looks nothing like Dolph. Then we see a cocky mob leader boasting his innocence and promising that “The Punisher” would not get near him. As the mob boss drives away, we see a leather-bound boot with a skull-head dagger strapped to it. The boot starts up a motorcycle and follows the limo. “The Boot” follows the mob boss home and proceeds to pick off the players one by one in serial-killer fashion. As the nearby media react to the sounds of gunshots, the house explodes, and we see the shadowy figure of “The Punisher” (Lundgren) hiding in the flames before the rest of the explosions destroy the whole house.

We then hear Punisher begging God to know why he survived when his family didn’t as we see views of that same service tunnel before finishing with a shot of Punisher’s naked backside, then a flashback of the death of his wife and kids.

The scene shifts back to the remains of the destroyed mansion as Lt. Jake Berkowitz (Gossett) shoos away a nagging reporter, and then is told from his superiors that “Frank Castle is dead” and to back off. Berkowitz refuses to back off, though. He is joined by Detective Sam Leary (Everhard), who is told in no uncertain terms that he doesn’t want a partner but changes his mind when she says that she also believes that Frank Castle is not dead.

The media then chase around Gianni Franco (Krabbe), who was the last of the mob bosses and had returned to the United States only to be welcomed by Berkowitz, saying he needed “more bait” to catch the Punisher. Joined by his son, Gianni is quick to take over the mob operation. A ragged drunk (Otto) and bad actor called “Shakes” asks a patron for some financial help before being thrown out of the bar and lured by a moving bottle of booze to divulge what he knows of a drug shipment to the Punisher.

At the nearby drug import, the mob operatives are silently picked off by a gang of ninjas before the Punisher could arrive. He fights off both gang members, but not before being knocked off the pier by a knife-throwing girl. Later Berkowitz sees the Punisher knife in one of the drivers.

Franco briefs his men on the woman behind the attack. It turns out they all work for Lady Tanaka (Miyori) of the Yakuza, and the mute knife-throwing girl is her protégée. Tanaka then arrives at the meeting and tells Franco that they are taking over the family’s operation, which Franco vows will not happen. We also discover that the entire conversation being overheard by Punisher.

At the police office, Leary shows Berkowitz how her computer would predict Punisher’s next location. She says that the Punisher is actually living under the city.

As the Punisher rides about underground, the children of the mob bosses are being kidnapped by the Yakuza. Shake begs Punisher to step in - in bad rhyming form no less - but Punisher seemingly brushes it all off, convinced that the mob bosses consider him “dead” and that he is no longer a threat.

At the Yakuza headquarters, Lady Tanaka plans on selling the kids to the slave market. The kids all know that something is wrong, but Gianni’s son refuses to believe that his father is a bad guy, much less the leader of the whole mafia. (Hey kid, you’re in good company on that part!) When Tanaka tells the kids that they will soon be “taken home”, little Tommy fights back and is taken away.

At a (poorly constructed) Yakuza nightclub (and amateur circus?), the Punisher attacks, tearing up the bar and threatening to continue destroying their businesses for every day that the children are missing. Berokowitz and Leary realize that Punisher is behind this attack. They also find out that the mob children are missing, which Leary says would be something Punisher would do, but Berkowitz says that Punisher couldn’t have kidnapped children and shows her a picture of Castle’s two children as proof.

Shakes shows Punisher that the kids are being held at an abandoned amusement park. He discovers, though, that the Yakuza are waiting for him. They overpower him and Tanaka’s protégé knocks him out. Punisher then is tortured by Tanaka, but that gets nowhere. She then orders that Shakes be tortured, but Punisher doesn’t care either. She leaves frustrated, with him grunting “Have a nice day”, and he then quickly works his way out of his restraints to escape along with his drunken stooge.

Leary and Berkowitz start looking in the sewer tunnels for Punisher’s lair and he tells her how he met Frank Castle and got his life straightened out. Meanwhile, the mob underlings (minus Franco) meet with Tanaka, only to discover that they were poisoned before she arrived and are quickly killed.

The Punisher steals a city bus to rescue the kids, which he does for everyone except for Tommy. This leads to a little bus chase until they run into a police roadblock. (HOW this could be set up at such short notice is anyone’s guess since the police still think that Frank Castle is dead.) Punisher surrenders to the police and lets the kids go. Berkowitz confronts Punisher in jail, but Punisher continues to say that Frank is dead and the guilty are dead and that 125 murders is “a work in progress”.

Franco breaks the Punisher out while being transported to his court arraignment and offers his help to rescue Tommy in exchange for Berkowitz, whom he had also kidnapped. Berkowitz eventually manages to free himself as Punisher and Franco make their way up the various levels of Yakuza soldiers like a poorly-done video game. Punisher takes on the protégée while Tanaka humiliates Franco in front of his son before being killed by the Punisher. With Tommy safe, Franco then tries to kill the Punisher, but is stopped by his son. This gives Punisher the chance to kill Franco in the ensuing struggle. Tommy wants to kill Punisher, but he doesn’t have the heart to do it. Punisher warns Tommy to not follow in his father’s path or else “he’ll be waiting”. Punisher vanishes as Berkowitz shows up, and we end with the Punisher’s monologue about “The guilty will be punished” and showing his naked backside yet again before going to credits.

There. I just saved you a dollar in the bargain basement bin.

I find it hard to even call this a “Punisher” movie. Lundgren’s character may be named Frank Castle, but there was nothing about him that WAS “Punisher”. He didn’t wear the skull-head shirt, and he looked and acted more like a zombie Terminator than as a war veteran. This probably should have been called “Cops and Mobsters” as this was more of a cop movie than it was a movie based on a Marvel Comics character.

Gossett’s character was probably the only thing that really carried the whole movie. It certainly wasn’t “Castle” or “Punisher” or “Mister P” (as “Shakes” referred to him as). And the gratuitous butt shots should have been eliminated, especially since the butt shots were all from the Punisher and followed nihilistic messages. Here’s a word to the wise: nihilism and gratuitous nudity do not mix! The other characters were either forgettable, or, in the case of the rhyming “Shakes”, characters you WANT to forget.

In all, folks, if you see this movie at your local discount video store, save your pocket change unless you’re a serious Louis Gossett Jr. fan. Thankfully Marvel does a whole lot better with this character the next time around.

Capes:

Zero capes out of five. This wasn’t a Marvel Comics story. This was a renegade cop flick using the name “Frank Castle”.

Cheese: Between the stereotypical characterization of the villains, the amusement park ninja fight, and the cheesy comeback lines, this ended up with some Mild Cheddar (2).
Books:

Three books out of five, running on par with some of the other “renegade cop” films of the time.

2011-03-01

Ask Captain Catastrophe #16: Praetoria

Yes, the legendary team-killer is BACK with a new video!



He's been a little busy working on projects for City Hall, but he's anxious to do a new video, plus he's pumped up about his forthcoming comic book, a REAL honor for superheroes in Paragon City! That is, if his agent is up to snuff...

2011-02-08

Let's get BEASTLY! (Updated Again!)

This was something that was hinted at for a while now, not to mention being on plenty of wish lists, but soon it'll be coming to the City of Heroes...

The ANIMAL PACK!



Beastly creatures sort of were hinted at... there were the occasional dog/bear/chupacabra faces, some lizards, a few cat-like features, and of course the tails and wings, but no real ANIMAL creatures. No birds, no bulls, no actual wolves or tigers or lions.

Now there soon will be, along with the Beast Run travel power so you can run with the tigers.

The good thing is that according to the official announcement, there will be over SIXTY new costume pieces and patterns along with the Beast Run power. This is far more than the handful of pieces from recent add-on packs, so this could very well be worth the money.

Get ready, because the creatures of Doctor Moreau are coming! And they're going to be hungry!


UPDATE: The official release date has now been set at February 23rd.

On February 18th, the developers will be giving away free codes to random people in Pocket D that are dressed in their best "Ready for the Jungle" attire. They will also be giving those codes away on Facebook, Twitter, and the Forums... first use-first get. (And it's a jungle getting it that way.) Check the announcement page for dates and times.

UPDATE 2: The back is NOW available. And at $9.99, for once they have a pack WORTH its price!

Click here to view the details and purchase the game at NCSoft.

2011-02-07

Update on Seven Stars Reward

"City Of" officials have announced that a grace period for the Seventh Anniversary loyalty program has been put in place.

Apparently some Praetorians were getting their brains scrubbed out by Praetor Tilman and didn't catch the announcement of the grace period starting on February 1st. (At least they didn't blame it on those smelly Cosmic Rikti Monkeys.)

Because of this, the Loyalty Period has been pushed back to February 14th. The end date is still set for April 18th, and the Vanguard Pack will still be unlocked on the 7th Anniversary on April 28th.

So if you're still on the periphery of being a hero, villain, or Praetorian, NOW is truly the time to join in and get ready to take part in the Seven Stars of Super!

2011-02-04

Ski for Free!

Earlier this week the walls of reality were once again tampered with by those d@mn cosmic Rikti monkeys.

In gratitude for the masses not revolting, the Ski Chalet has once again appeared next to Pocket D for those who wish to brush up on their slalom times.

The Chalet will be open from 9am February 4th until the 3am February 8th.

This does not mean that the Winter Event has resumed. The Winter Hoard and the presents and the Baby New Year missions are done for the year. It's just that for the next few days you'll get to enjoy the slopes and chill out at some place festive.

Enjoy it, because it's not that often this comes around.

2011-01-18

Seven Stars of Super

You ever hear the phrase "Membership has its privileges?"

Well for City of Heroes subscribers, you're about to find out!

This year marks the seventh anniversary of the MMO. As such, Paragon Studios and NCSoft have a little reward for those of you who stick with the game for a few months.

For those with active and paid-for accounts from February 1st until April 18th, you will be getting...

A special Seven Stars chest emblem for you to add to all characters.

A special seven-star badge called The Constant.

A special emote called "Loyalty" that will display seven stars around you as a symbol showing your morality alignment appears below you.

And the Vanguard Booster Pack, an exclusive Booster Pack that will unlock many of the Vanguard costume features, including weapons, the special Vanguard Sigil costume-change emote, and an exclusive non-combat Vanguard hardsuit pet. (Think of it as a little robotic mascot, only the kind that doesn't get into slapstick trouble like the cartoon versions.)

It should be pointed out that all of the Vanguard features right now require you to reach Security Level 35 and then take part in NUMEROUS Vanguard missions, defeating countless Rikti forces before getting enough Vanguard Merits to purchase these items. With the Vanguard Pack, you'll be getting all of these things at Level 1, without needing to take out so much as a Rikti Monkey... which is good because they REEK! Have you ever had to fight off a Rikti Monkey? They are horrid! They are just living, breathing, perpetual fart machines! They have more methane in each one of them than a whole HERD of cows. But I digress...

Did I forget to mention that all of this will be given FREE? All you have to do is have a subscription active from February 1st until April 18th, and then on April 28th (the 7th Anniversary of the MMO launch) the items will be unlocked and activated for you account. Considering how earlier "booster" packs run from $8-$10 (and the more recent ones are overpriced for what they provide), this is a really great deal for Heroes, Villains, Rogues, Vigilantes, and Praetorians.

So if you are still on the fence about signing up, now is the time to do it, because the after February 1st you'll be out of luck.

2011-01-13

Double XP Weekend

With the Winter Event expiring soon, the last weekend of the event will also be going out with a Double-XP bang!


The Double XP weekend will be going on starting 12noon, Thursday, January 27th until 3am, Monday, February 1st (EST).

This will be your opportunity to get in all of the goodies at the Ski Chalet and the presents in Paragon City, Rogue Isles, and Praetoria. And if you feel you need to get a few last digs in on Lord Winter - because he's an annoying monster - then this is your last chance to do it for ten more months.

2011-01-03

The Holiday Season Goes On And On...

You know some people are super-fixated on seasonal schedules? They expect the holiday decorations up NO EARLIER than Thanksgiving Day and have them down NO LATER than January First.

Then you have the business world... that can't WAIT to get their holiday stuff up and on the shelves earlier and earlier in the year.

Well, the inverse is now true in the City of Heroes universe, with the Winter Event - complete with the Ski Chalet, presents, Baby New Year, and the Winter Hoarde - being extended until 2:59am EST on January 31st.

So if you haven't gotten all your seasonal goodies, or got frustrated taking on Lady Winter, now's the change to remedy that.

Oh, by the way... the nice/nasty halo auras have now been fixed. They no longer require you to take the aura missions at level 30 before using them. You can use them once you earn them.

2010-12-18

Seasons Greeting From the City of Heroes

The Holiday Season has officially reached the City of Heroes!



Father Time's Ski Chalet has opened next to Pocket D. Baby New Year needs rescuing. Mystery presents are scattered about, and there are Winter Hoarde snowmen sightings. Oh, and Lord Winter is back and he brought a DATE!

Yes, it's THAT TIME again!

Ho-Ho-Hope you stocked up on some inspirations, because you're gonna need them! But don't worry... Pocket D has plenty of infirmary teleporters and your local bartender will help with the right boosters to make your days merry and bright.

Heroes, Villains, Rogues, Vigilantes, and Praetorians that take part at any time between Friday, December 17th 2010 and Monday, January 3rd, 2011 will get special fuzzy earmuffs to get in the spirit of the season. Just head to your local tailor shop to get them fitted.

And we were told there will be a special announcement concerning a certain scandal reported last year in the "Guardians of the Dawn" series. Please visit their site for the special announcement.

Enjoy the season!

2010-11-30

Presenting... Issue 19... AND Issue 19!

This week is a double-shot of Issue 19 releases!

Yes, that's right, a DOUBLE-SHOT!

First out of the gate, released on November 29th, was "Guardians of the Dawn Spotlight" Issue #19...

This is the continuation of the "Time and Changes" storyline, this time featuring the history of Icon Powers, the older "Powers" family member that came to Paragon City from another universe. He's been on the sidelines for a while now, and if you read Issue #0 then you'd know PART of the reason why. But there is another part to the story that explains why he needs a tech-based suit to augment his abilities, and it ties into events shown as far back as Issue #1!

Then the next day, November 30th, Paragon Studios unleashed their own Issue #19... ALPHA STRIKE!

And boy did they come up with some SERIOUS changes!

First, we have the start of the Incarnate System, the FINAL evolution of a hero or villain (or those in between). This is a ten-level journey (with the first being ALPHA) that will expand on ALL of your powers to a level unheard of before. You will eventually be on the same level as Statesman or Lord Recluse.

Then there is the merging of all transport systems. The Paragon Transportation Authority has merged its Green and Yellow monorail lines to create ONE transportation system that takes you anywhere you have an active monorail service. Likewise, the Ferry system is merged so you can go to any ferry port and go to anyplace that has such a port.

The same applies to the Rogue Isles, including the Black Helicopter system provided by Arachnos.

Also anyone that can create Praetorians

We have more power customization, with alternate animations for more abilities. We have free auras (snowflakes and fireflies). A rather significant change is that the "Fitness" Power Pool is now an inherent power at Level 2. (You will be given TWO power respec tokens so you can fix this if you have already slotted Fitness powers. The first was given with I19's release, the second will be given on December 8th, so don't delay in re-doing your abilities!) Also, Kheldians will now have access to the Fitness power even in their alternate cosmic forms. (This was something not possible when it was a Power Pool.)

This is just SOME of the various changes being made, and I haven't even mentioned the changes in Praetoria! The only thing really missing here is Quality-of-Life changes for supergroup bases, but I hope that will be sooner rather than later down the line.



So be sure to check out Issue 19 of "Guardians of the Dawn", and then log in and take part in all of the fun stuff for Issue 19: Alpha Strike!