2008-09-23

Just a reminder... Rikti Incursion this weekend!

Just a reminder: the Vanguard believe that the Rikti will be engaging in yet another incursion into our world within the next few days.

Always keep in mind the following:

  • Warnings will be issued via your system channel, giving you ample time to prepare for the attack should one approach your area.

  • You will be given two warnings. The first will give you five minutes warning. The second warning will alert you that the Rikti have invaded. This alert will be followed by air raid sirens.

  • Be sure to check the skies when an invasion is imminent in your area as it will turn a sickly brownish color as the Rikti mothership approaches. Paragon City residents will also notice that the War Walls will power down.

  • If you do not wish to fight, then your best bet would be to seek shelter inside a building or under overpasses and parking garages. All civilians, including those deemed hostile, will be doing the same.

  • If you choose to fight, it is always suggested to do so as part of a team. Teamwork allows you to share the benefits of every Rikti enemy defeated.

  • Be sure to load up on as many endurance inspirations as possible before combat. While healers can heal your wounds in combat, they cannot restore the endurance that is spent in combat, and you will get tired fast using your powers for the fight.

  • Under UN General Orders, all hospitals are required to provide immediate medical assistance free of charge for any hero or villain involved in combat with the Rikti in that area. You will still have to work off any outstanding hospital debt, but you will not incur new debt during a Rikti incursion in that area.

  • Rikti bomb ships are heavily shielded and are not only impossible to bring down but can go through the protective shields of the War Walls in Paragon City. If you venture too close to one of the bomb ships, you will be attacked. This includes building ledges and high overpasses.

  • The Rikti use dimensional portals to drop not only bombs, but also teleport Rikti soldiers, automated drones, and scavenging Rikti monkeys.

  • Not all Rikti bombs detonate on impact. Some bombs are on a delayed timer that go off when they impact on the ground.

  • If you are near one such bomb, watch the color of the device. If the indicator light shows red, RUN AWAY as fast as you can! DO NOT attempt to disarm a bomb unless you are powerful enough to do so.

  • Vanguard will sound the all-clear once the Rikti mothership has cleared the area, but you will notice it first when the sky changes color back to normal. Those in Paragon City will also see the War Walls power up to full strength again.

Cyborg Super-Booster Packs Available!

For years cybernetic beings have been among us, either as modified humans or modified creatures. But their uniqueness has often been either bulky exoskeletons, cold mechanical limbs, or else hidden underneath a layer of skin. There’s no real merging of flesh and technology… either it’s visible and ugly, or it’s hidden.

Thanks to recent advances, though, the merging of tech and flesh to create a true cybernetic harmony is possible.

For a minor upgrade cost, all Paragon City heroes can upgrade to include cybernetic parts and abilities, including three special cybernetic emotes, four special combat auras (for those qualified for auras), and a unique power of self-destruct. Obviously this is a weapon of last-resort, but when engaged you also get to take out anyone within forty feet of you. (Don’t worry, there’s nothing that medical science can’t fix at either your local hospital or supergroup base.)

It should be pointed out that just like many other good things, the villains in the Rogue Isles have also managed to acquire this upgrade as well.

The upgrade cost is nominal when you consider that once the upgrade is made it can apply to ALL heroes (and villains) immediately… although the auras and cybernetic parts will require a trip to the nearest tailor.

So if you have a thing for the “Governator” look, click on the image below and upgrade your access.

Cyborg

2008-07-19

Double XP Event Brings Heavy Recruitment

Double XP Event Brings Heavy Recruitment

ATLAS PARK, PARAGON CITY, RI – (BRXC) The forthcoming mystical event whereby rewards for heroes doubles has caused an unusual push for new recruits into superhero organizations, causing some recruiters to be more aggressive than normal.

“I really don’t understand how they could try to recruit me,” said Captain Catastrophe, a low-level scrapper who is known around the city as someone who cannot be trusted in teams. “I mean, I have this huge stinking X on my Hero ID that says ‘Do not recruit for a team under any circumstances’ and yet I’m sitting here in Atlas Park and I’m getting, like, five supergroup recruiters in the past thirty minutes. It’s really whacked.”

Catastrophe’s negative history with teams is so bad that even he has lost count of the number of times he has failed to bring down the villain Frostfire. “I really don’t want to dwell on it,” he said. “It’s really not cool.”

And yet he was fighting off supergroup requests by people who simply saw his name and saw his costume.

“It’s sort of, like, mad sick cool, and all, but then after a while it gets to be a drag.”

Ms. Liberty, a member of the Vindicators as well as leader of the Longbow division of Freedom Corps, says that she has never seen recruitment this aggressive before.

“Not too long ago, Paragon City officials issued bonus prestige credits for all supergroups based on the number of members in their organization. We thought that the recruitment at that time was intense. But for whatever reason, it’s even worse now.”

The mystical event, dubbed by many as the “Double XP Weekend”, happens when the planet is swept with a wave of mystical energy. It was believed that this energy comes from attempts by mystical beings to summon the lost city of Oranbega. The energy has no effect on living creatures or on most technology, however any kind of trans-dimensional technology is energized and magnified by this event. For trans-dimensional items such as the Hero ID cards, this event doubles all forms of rewards allocated. Therefore any kind of personal achievement or reward, or even a group reward is doubled for that period of time.

At first city officials were perplexed on how to handle this infrequent event. Some pondered a method of deducting the additional reward, or else to assess a tax for that weekend that would offset the additional costs. But a passionate call from the heroes convinced city officials to leave things as they are, since the additional rewards are coming with no costs the city.

It is believed that the citizens and operatives of the Rogue Isles experience the same event, especially since their Villain ID system was based on stolen Hero ID technology.

Meantime, superhero recruiters are advised to use caution when looking for new members.

“Most recruiters don’t have a clue as to the people they try to bring in,” said Ms. Liberty. “They see a cool name, they see a cool costume, or they just see someone without a supergroup tag, and they think that person is just eager to join with someone. They don’t know that person, and a thirty-second chat with them before laying in with the pitch won’t do. Sometimes that person doesn’t want to be a member of a group. Maybe they’re not as active as the group’s leader would like them to be. Maybe they had some bad experiences with another group. Maybe they’re waiting for a friend of theirs to recruit them. Or maybe they’re the kind of person that strips a group blind of everything they can get and then quit so they can sell it all at Wentworth’s. That’s happened a few times too.”

As for Captain Catastrophe, after turning down a few aggressive recruiters, he was recommended to join a new supergroup called the Noble Champions. But his admission was not without some limitations.

“The leader of that group says that I have to work on, like, my team skills and such,” he said. “But it’s, like, hey, if they can help me get past Frostfire, then I definitely owe them big-time!”


TIPS FOR RECRUITERS AND RECRUITED

Here are some tips on how to deal with an active supergroup recruiting drive.

For Recruiters:

No Blind Recruiting! Why should people accept a supergroup invitation by someone who is a complete stranger to them? Blind recruitment is one of the most annoying tactics in either Paragon City or the Rogue Isles, second only to RMT advertisers.

Get To Know Your Recruits! Go on a few missions with them. Find out who they are and what they’re like in action. Are they good team players? Engage in some discussion with them so you know what kind of person you’re dealing with. Maybe this is someone that you don’t want in your group. You’ll never know if you don’t talk with them first.

ASK FIRST! Don’t just toss out a supergroup invitation and expect people to jump at the chance to blindly join your group. Ask first if they’re looking to join a group, and then plug the advantages of your group. If they’re interested, THEN you can send the invitation, and you’ll have a better chance of having it accepted.

Keep The Broadcast Channel Ads Low. Sending out an all-purpose broadcast message to plug your team is cheap and easy… but if you send out too many of them, you could be declared a spammer. Send out only one ad every fifteen-to-thirty minutes and keep your message to a minimum.

No Means NO! If the person declines your offer, don’t try to put any more pressure on them. Be polite, be cordial, and don’t take it personally. At the very least ask if you can list them as a friend. Always keep the door open for them to come back and take you up on your offer at a later time.

For the Recruited:

Be Polite! This may be the fortieth recruiter you’re having to fend off today, but that doesn’t mean that you should treat him like an RMT spammer. Maybe they don’t know that you’ve been taking more hits from recruiters than from sniper fire in the Hollows. Maybe this is his first recruitment drive and he doesn’t know any better.

Don’t Be Afraid To Ask. If you’ve never been in a group before and you’re getting hit with a blind invitation, feel free to send a private message to the person asking them about the group. Who are they? Why should you join them?

Find Out The Requirements Of The Group! Some groups require that you stay active on a regular basis. If your superhero life is such that you can’t be as active as you’d like to, this might result in you getting kicked out abruptly. There might also be a dress code required, that you constantly wear their colors or wear a certain kind of uniform while you’re in group mode. Most groups also require that you stay in the group mindset until you achieve a certain security level. Bear in mind that once you reach security level 25, your own rewards start taking second place to the group rewards. Most of these things are not normally conveyed in a generic broadcast message or even in a recruiter’s speech. It’s good to know all of these things BEFORE you say YES to the offer.

Don’t Be Afraid To Say No. Let’s suppose you’re running a safeguard mission with some folks, you’re doing okay, and suddenly the leader of the team sends you a group invitation. Should you feel obligated to join them? No. But it would also be helpful if you politely told them why, that way you wouldn’t appear to be ungrateful for being on the team.

Use Your Tools Against Annoying Recruiters. If you’re up against someone who won’t take no for an answer, don’t lose your cool. Instead use the tools that all heroes in Paragon City (and the villains in the Rogue Isles) have in their arsenal. Use the “Ignore” and “Global Ignore” communication options to shut off the annoying citizen. If they continue to harass you through emails, you can also petition them to the officials, who can then take punitive steps to stop the harassment.

Number One Movie Ignored by Biggest Fans

Number One Movie Blockbuster Ignored by Biggest Fans

ATLAS PARK, PARAGON CITY, RI – (BRXC) The City of Crime may be the number one place to be for most of the world this weekend, but surprisingly it is not the case for one metropolitan city known for their superheroes.

The City Knight”, the sequel to the ever-popular movie “MidKnight Begins”, set box office records on its Friday Midnight debut in most places around the United States… except for Paragon City.

Box office sales for the movie in Paragon City have been surprisingly anemic on Friday, with most of the movie’s biggest potential draw spending the time fighting real-world crime and stopping real-world dangers.

Paragon City officials blame the lack of box office draw on an infrequent mystical event called by some as the “Double XP Weekend”, where personal and group rewards for superhero activities are doubled for that period of time.

“It’s really a bad series of coincidences” said Susan Davies, in charge of the Enhanced Logistics for Insight and Tactical Excellence. “Most of this city’s heroes are huge fans of MidKnight. They’ve grown up with the comic books, they enjoyed the animated series, and many of them will even say that they began their careers to be just like MidKnight. If the debut was done on any other weekend, every single theatre in this city would be packed to the brim with superheroes!”

Ironically, much of the filming of the movie, which has the natural-based scrapper fighting his arch-nemesis HelliJester, was done in Galaxy City and Steel Canyon through coordination with ELITE. Davies is even listed in the film’s credits as “Location Coordinator”.

Davies said that city officials petitioned distributor Barner Boys to move the debut either one week ahead or back, but Barner executives balked at the idea, saying that their release date was set months ago.

“We can’t change the XP weekend,” Davies said. “That’s like trying to stop the planet from rotating. Well actually we have a few heroes that can do that, but you get the general idea.”

Barner officials are currently mulling over the idea of an exclusive premiere party for the superheroes to be held the following weekend with a special appearance by most of the cast.

Meantime, Lord Recluse has banned the film from being shown in the Rogue Isles, accusing it of being “Pro-Statesman propaganda”. Recluse had previously banned the showing of the film’s predecessor for the same reason.

2008-05-05

Battlerock X: Journal Entry 20080505

My investigation of what happened during those missing five years of my life progresses ever-so-slowly.

I recently found my old black-ops uniform. The term is sort of redundant, because if you’re in black-ops, then you’re really not supposed to exist, much less have a uniform saying you’re in black-ops. But if I needed a quick military transport to, say, Germany, I couldn’t show up at a military base and pull rank in civilian attire. I needed to wear something that said I was on the same side and not have to deal with too many questions. So I got my old dark camouflage gear again. It felt good put it on.

I found the location of the original Omega Team base. Supposedly you could be allowed to wear a cape afterwards, but I didn’t care about that. I wasn’t there to get a cape. I was there so I could know where the base was so I could go there again. The Lost were ransacking it, defiling the memories of my friends and comrades. I had to chase them out, for their sake and my own. I had to really fight the urge to kill them.

At the far back of the base was our time capsule. It had personal messages and mementos that we wanted preserved. It was sealed by a mystical lock, and even though the Lost were trying to smash the chamber open, the magic still held. Even though I knew how to unlock the capsule, I didn’t want to open it.

Just touching the chamber brought back those memories of my last days before the battle. I know precisely what I put in that capsule. It was a picture of me and my wife and daughter, along with a letter telling them how much I loved them and that they would have to be strong for my sake. I remember what some of the other heroes put in there as well. Letters, pictures, a lock of hair, a few wedding rings and bracelets. A few wills were put in, not to mention one insurance policy. I even remember the hero who put it in there. We joked and said that if they honored it; he would have the richest goldfish on the planet.

I wanted to visit Ajax in the hospital. I just wanted him to know that I was still alive. But before I could make it to the hospital I was intercepted by a member of the Midnight Squad. I don’t remember too much about them, except for the fact that they were the first ones decimated by the Rikti. They certainly knew me, though. They said that they were watching me and that I also had “dark eyes” watching me. They said they couldn’t tell me anything more than that, but warned me that I needed to be careful about where I go and what I see. I wished they told me something that I didn’t already know. Damned Midnighters. It’s a little hard to ignore the fact that there’s a metal plate on my face that I can’t get off that is transmitting some unknown signal.

He did give me an address, though… a place where to find Montague Castanella. I remember him briefly from my pre-Rikti life. He helped provide some intelligence for a black-op mission. Hopefully he can help me piece together the missing five years of my life, or at least what is behind this face plate.

2008-03-22

Exciting Changes Ahead

Changes are afoot in Paragon City!

Recent discoveries have unearthed a hidden organization called the Midnight Squad. This clandestine group consisting of mages, scholars, and mystics believe that they hold the key to stopping the Rikti threat once and for all. But in order to do so, both heroes and villains will have to travel via Ouroboros to the days of the Roman Empire. There they will unlock new powers, new costumes, and face a new evil, including the great mastermind of time itself!

In addition, Longbow intelligence has discovered the expansion of Arachnos into two new ELITE groups of villains. The Wolf Spiders and Blood Widows have originally been closed groups, but Lord Recluse has ordered their ranks opened. The new members of these groups will have access to unique powers and exclusive costumes. Arachnos scientists have also found a way to expand on the abilities of current villain groups so they will better mimic their Paragon City counterparts. Paragon City officials have been able to reverse-engineer this process and should soon allow all heroes to do the same, giving them access to whole new power sets.

Finally, Paragon City officials are able to report that changes in the area known as The Hollows are FINALLY beginning to bear fruit! The area is undergoing a reorganization which will allow for more areas to become hospitable since the great Hollowing tragedy of 2000. The efforts of heroes like Battlerock X to help clean up the streets and shut down criminal masterminds like Frostfire have worked, and the number of gang members should be on the decline in the near future. Paragon City Police have also redoubled their manpower and have finally been joined by Longbow agents. They will no longer cower when faced up against gang members. Unfortunately the changes to the area have also meant that new groups are moving into the area. The Hellions, Skulls, and the Lost have all staked out certain districts. The Hydra, Corlax, Vahzilok, and even Devouring Earth have also been rumored to make a presence there. The Legacy Chain have also agreed to aid in the areas covered by the Circle of Thorns, pitting magic against magic.

To help coordinate the changes to the area, Paragon City will be sending Meg Mason in as a new mission contact. She will be located at the water tower where all supergroup teleport beacons are found. This will be a new secure area that will ensure that heroes teleporting into the Hollows will not be attacked by criminal gangs.

All-in-all there are some exciting changes that will soon take place in Paragon City and the Rogue Isles. If you haven't joined, then NOW IS THE TIME!

2008-03-06

The Rikti Are Coming Back!

Although their second invasion has been thwarted last June, the Rikti have apparently not given up their efforts to conquer and destroy Earth!

The UN-sponsored Vanguard organization has reported that the Rikti are preparing a series of invasion runs to wear down our resolve and deplete our resources.

The Lady Gray of Vanguard has announced the following tentative schedule for invasion attacks:

• March 7th through the 13th
• April 18th through April 24th
• June 13th through June 19th
• August 1st through August 7th
• Sept 26th through Oct 2nd
• November 14th through November 20th

During those months, Rikti raids will be frequent both in Paragon City and the Rogue Isles. Warnings will be issued via your system channel, giving you ample time to prepare for the attack should one approach your area. Also be sure to check the skies when an invasion is imminent in your area as it will turn a sickly brownish color as the Rikti mothership approaches. If you do not wish to fight, then your best bet would be to seek shelter inside a building or under overpasses and parking garages. All civilians, including those deemed hostile, will be doing the same.

All hospitals have been notified of the tentative timetable and under UN General Orders are required to provide immediate medical assistance free of charge for any hero or villain involved in combat with the Rikti in that area.

Rikti bomb ships are heavily shielded and are not only impossible to bring down but can go through the protective shields of the War Walls in Paragon City. If you venture too close to one of the bomb ships, you will be attacked. A third of all casualties from Rikti attacks come from being in weapon's range of those vessels.

The Rikti use dimensional portals to drop not only bombs, but also Rikti soldiers, automated drones, and scavenging Rikti monkeys.

Not all Rikti bombs detonate on impact. Some bombs are on a delayed timer that go off when they impact on the ground. If you are near one such bomb, watch the color of the device. If the indicator light shows red, RUN AWAY as fast as you can! DO NOT attempt to disarm a bomb unless you are powerful enough to do so.

Battlerock X, a veteran of the first Rikti invasion of 2002 as well as the second, says that the Rikti will continue to fail in their efforts, and that the best way to defeat them is through teamwork.

"We faced them six years ago as teams and we survived. We faced them last year as teams and we survived. We will continue to survive and fight on as long as we do so as teams. They are not more powerful than us. They are not better than us. They are simply thugs that are in need of a serious comeuppance, and together we will deliver it to them."

2008-02-16

Announcement: The City of Commercials contest!

This message comes from a friend over at w00t Studios, from a modest little idea originally dreamed up and hyped up by Battlerock X (who also came up with most of the rules).



THE PLAYER EVENT RESOURCE COMMITTEE in association with w00t Studios
Proudly Presents:

CITY OF COMMERCIALS

Here are the rules:

1. All entries must be a 25-45 second commercial promoting the City of Heroes or City of Villains franchise. Max
video size is 10 MB and can be in any format for quality sake.

2. All entries must be posted on www.w00tstudios.net for consideration. Entrants will need a user account to post videos. Only one entry per person please.

3. Any medium can be used (ex.: live action, gameplay, cartoon). Participants are encouraged to use as much original content as possible. Entries can incorporate certain elements of previous videos released by NCsoft or other players, but cannot consist solely of such reproduced footage.

4. Entries cannot use obvious rip-offs of copyright-protected characters (in other words, no Superman look-a-likes, no Wolverine clones, no Hulk clones, etc). This rule does not apply to the use of established "City of" characters (i.e. Statesman, Lord Recluse, etc).

5. All entries submitted via www.w00tstudios.net , need to be linked back to the City of ___ Forums, in the Multi-Media~City of Heroes/Villains forum, in the post marked City of Commercial Contest Entries. Entries will be separated into Hero and Villain categories.

6. The contest entries will be accepted from February 17, 2008 through March 16, 2008. Public judging will run from March 17-22, 2008. Finalists will be judge from March 23-28, 2008. Winner will be announced March 29, 2008.

Prizes:
Prizes will be given to the top 5 entries for both Hero and Villains:

Grand Prize:

1 Statesman Statue and 1 Wootie Owl(for heroes)
1 Lord Recluse Statue and 1 Wootie Owl(for villains)

Runner-Up

1 T-shirt (not all sizes available)
1 Battle Poster (signed by any dev that Ex/LH can get their hands on)
1 Wootie Owl

Honorable Mention

1 Bumper Sticker/Comic Book pack


The gauntlet has been thrown, will you pick it up and run with it?


Common Q/A:

Q: I have no clue how to make a video-- HELP!
A: The Feb. 8th edition of the City Scoop had a nice write-up on how to make a video. Also you can find player guides linked in the Multi-Media forums.

Q: What time does the judging start/end and what zone does the judging operate on?
A: All times are Midnight ET

Q: Uh, what do you mean by public judging?
A: There will be a poll set up onwww.w00tstudios.netfor you, the general public to judge all the entries received. We will take the top 15 favorites (hero and villain) from there and judge them in the finals.

Q: Who will be judging the finalists?
A: No less then 4 PERC members will be judging the finals.

Q: What will the finalists be judged on?
A: We will be judging on 4 aspects. Originality, Professionalism, Creativity, and Commercialism. This is a COMMERCIAL contest, not a music video contest. Make sure that you sell, sell, sell!

Q: If I win, how will I get my prize?
A: If you win, be prepared for a member of PERC to contact you for your shipping address. I promise not to stalk you.

Q: Will I need to register for this contest?
A: The only registration that you will need to complete is for the CoH forums and www.w00tstudios.net.

Q: I have 2 commercials one for heroes and one for villains, can I enter both?
A: No, pick your favorite and post it--- share the other in the multi-media forum!

Q: Rose you are awesome, can I get a date?
A: I will think about it.... but I don't like catgurls.

Q: How will you contact the winners?
A: A PM will be sent to the CO__ forum name of the winning entry. At that time, be prepared to supply your shipping address.

Q: Why do I need to link my video after it's been uploaded on w00t's website?
A: We need a way to contact you.

Q: Boy, this is a lot of questions and answers to type out... are your hands tired?
A: Yes, I am going to stop presuming now, and let you come up with your own questions... if you need to- feel free to contact any member of PERC and they will get back to you with an answer, or post! We like to answer posts!

2008-02-13

You are invited...


After years of coy banter and close encounters, Paragon City heroes Manticore and Sister Psyche will finally tie the knot on February 14th, 2008. (More details about the wedding are here.)

Their relationship was made official in the City of Heroes comic book's final issue, when Manticore fired a proposal-arrow to Sister Psyche and she eagerly said yes. Since then, the social circles had eagerly anticipated the wedding announcement.

Paragon Pundit, the Chronicle's newest reporter, interviewed several current and some former Paragon City residents about their reaction to the news.

Battlerock X (First Rikti War survivor, Omega Team): I don't remember much after the first invasion, but I do have some memories of those two before the war. Manitcore was always cocky and a bit of a horndog, but somehow he wasn't that way around Sister Psyche. Likewise, she wouldn't react the same way around him as she would if anyone else cast a stray thought about her outfit or her demeanor. If I wasn't already married, I probably would have given a few private thoughts of my own. Anyway, I'm glad those two are getting married.

J-Star (Guardians of Might): It's about time those two got hitched! I wonder if I'll get an invitation?

Herald Prime (Former physics professor): This news is meaningless. The discovery of THE PRIME is more important.

Lexie Lothora (former CEO of LexieTech, currently in Rogue Isles): It would be best if I said nothing.

Jen Glamour (former model, currently in Rogue Isles): It's not fair! Not her! Not that witch! Not after what she did to me to ruin my life! Her and J-Star! They ruined my life! She better make sure that ceremony is someplace safe!

T'Vrg (visiting mixed-species cyborg): I have researched these things called "weddings" and I have concluded that they are a waste of time.

Toxic Primadonna (former pop-star, currently in Rogue Isles): You know, I got married once. It was in Las Vegas, and I was SO DRUNK that I didn't even realize that I was doing it! By the way, where's MY invitation?

ReverendNeoCon (former talk show host, currently in exile in Rogue Isles): It's about time that those two did the right thing and got married! They've only been living in sin all this time, violating the laws of God and society. It's about time that they stopped denying the pull of the institution and succumbed to its mighty splendor. I would otherwise be welcome to officiate their union, however I am told that the liberalistas are looking for me and have plans to take me down if I show up there.

2008-02-06

Meet-N-Greet


Yes, the Paragon Pundit (a.k.a. "He who Chronicles") is planning on being there as well.